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Coding for the Common Core – Apps for Integrating Coding With Math and ELA


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Dr. Leslie Suters is a faculty member in the College of Education’s Curriculum & Instruction Department at Tennessee Tech University. She will present the session “Coding for the Core: Using the iPad to Develop Computational Thinking and Mathematical Practices” at the 2015 Teaching and Learning with the iPad Conference this November in Raleigh, NC. 

By 2018 there is an expected shortage of 230,000 STEM workers with more than 70 percent of those being in Computer Science.

Teachers at the elementary and middle school level are beginning to hear about the need to start preparing children for computer science; however, they are compelled to focus on math and literacy in their classrooms.

Fortunately there are a number of coding and robotics tools that can be integrated with Common Core English Language Arts & mathematical content and practices. Computer programming can help children with concepts such as sequencing, cause and effect, problem solving, and left-to-right reading.

Check out these different tools and apps that focus on coding, ELA, and mathematics.

Lego® Mindstorms® EV3 Robot

Rensselaer Polytechnic Institute’s Center for Initiative in Pre-College Education has developed a number of lesson plans and teaching modules for Lego® Mindstorms® Robots aligned with K-8 math. Topics include 360 degrees in a circle, multiplication, ratios and proportional relationships, functions, polygons, statistics, and much more.

Check them out here: http://www.cipce.rpi.edu/educationalresourcesmod.html


EV3 Core Set $349.95; EV3 Software $99.95
Buy these here.

Associated Apps for the iPad:

Lego® Mindstorms® Robot Commander:

Lego® Mindstorms® Education EV3 Programming (free with purchase of EV3 software):

Ozobot Bit 2.0 – Blockly Enabled

These robots focus on drawing and problem solving by using basic color combinations for code commands.

Ozobots’ learning zone provides teacher lessons and student guides aligned across the curriculm using markers, paper, and a computer or tablet. Selected lessons include: challenge in chronological thinking (Social studies mapping and ELA); Ozobot Theater (ELA); The Great Divide: A Fraction Challenge (Math).


Learn more here: http://www.ozobot.com/learnzone  and here: OzoBlockly ozoblockly.com.

Beginning cost for Ozobot Bit 2.0: $59.95. Educator Discounts available.

Free Apps for Ozobot

OzoGroove app: https://itunes.apple.com/us/app/ozogroove/id940252800?mt=8
Ozobot app: https://itunes.apple.com/us/app/ozobot/id910831867?mt=8 (OzoDraw, OzoLuck, and OzoPath)

Wonder Workshop Dash and Dot

Robots aligned with free apps that allow for creative explorations and inventions while developing coding concepts. Purchase includes a Monthly Magazine.


Curriculum includes coding lessons aligned with K-5 math, science, and ELA standards. Selected lesson titles include: A Slice of Number Line, Pie, Coordinate Moves with Dash, and Dashing Off with Rates and Speeds. https://teachers.makewonder.com/


Beginning cost of robot – $169.00 includes Dash, 2 building bricks, and a charging cable. Accessories include a music pack with a xylophone and Lego Brick Connectors.

Free iPad Apps Wonder Workshop:

Blockly for Dash and Dot Robots:

Go for Dash and Dot Robots:

Path for Dash Robot:

Xylo for Dash Robot:


Lessons are aligned with elementary and middle school math. They include a teacher guide, student guide, worksheet, and additional STEM Challenges. Selected lesson topics/titles include: mean, median, and mode; patterns and colors; sensors and random; Bridge Building; Maze Mayhem.


Learn More here: http://www.sphero.com/education/

Free apps for Sphero:

Sphero: https://itunes.apple.com/us/app/sphero/id468699619?mt=8
MacroLab: https://itunes.apple.com/us/app/sphero-macrolab/id519917219?mt=8
OrbBasic: https://itunes.apple.com/us/app/orbbasic-for-sphero/id647306205?mt=8




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