Inspiring, informative, useful, or just plain fun tweets posted on Twitter over this past week … collected here to share with our blog readers.
This week in the Wrap … a lot of content focused on learning by doing, taking a look at the relationship between the creative work we do as teachers and the “portability” of that work, a couple pieces examining gamification in our classrooms, exploring how Google has been slow to impact higher ed (compared to the big gains they've made in K-12), how can we make sure that in-house PD is good?, and we wrap the Wrap with a look at how many students' uses of technology are outpacing what schools are doing with the wealth of powerful tools at our disposal …
If We Know Play-Based Learning Works, Why Don't We Do It?
How to Make VR Experiences That Actually Matter
Flipped, Blended, Creative Rights, & the Teacher’s Union
WOW! RT @THE_Journal: $25K Award Seeks Best Math Lesson for Grades 4–8
Classroom Gaming Should Be Engaging, Tied to Curriculum—and Not Require Teachers to Code
New ISTE Chief Culatta outlines early vision for national
3 Strategies For Maintaining Quality When PD Is ‘In-House’
Ss need time to practice science, but they're taught to just “regurgitate the facts”
Kids in Kochi Are Learning Science & Maths by Building Robots
How Digital Games Have Changed the Shape of Learning
How Google Has NOT Taken Over the Higher Ed Classroom
Here’s how science says you should learn a new skill
Startling: New report reveals 10 ways students are outpacing their schools