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Introducing Kyle Counts and the Math Arrow - An Innovative Approach to Teaching Number Skills

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iPad App Utilizes a Unique Approach to Teaching Early Math Skills that Schools are Starting to Embrace.

The Math Arrow [2] is a patented teaching construct developed by Todd Buchholz [3], former White House Director of Economic Policy (under George HW Bush), and winner of the Allyn Young Teaching Prize at Harvard University. Buchholz is also a prolific, best selling author [4] and in-demand speaker. Recently, he developed the Math Arrow, a new graphical depiction of numbers, to help his young daughters learn math.

Kyle Counts iPad game using Math Arrow [5]

The Math Arrow is a unique new approach to arithmetic that can really help young students see the relationships between numbers and develop a deeper set of skills as they learn addition, subtraction, multiplication, and more. Kyle Counts [5] is the first iPad game to be developed using this visual construct. School districts across the country are considering replacing the standard number line [6] with this newer, more powerful learning aid. Toms River, NJ (NJ’s largest suburban district) will be using Kyle Counts and the Math Arrow this Fall.

“Research in neuroscience shows that our brains like to detect and identify patterns. They will even “fill in the blanks” to complete one. For example, the “magic of Hollywood” comes from your brain, which can connect rapidly flashing still images into a continuous flow of film. When we lie on the grass gazing at the clouds in the sky, we can’t seem to stop trying to reconfigure cloud formations into familiar shapes. Sproglit uses these same neuro-scientific principles to teach math. The Math Arrow is a matrix designed to make the relationship among numbers more intuitive and to enhance the learning of mathematical functions.” (The Math Arrow [2], Sproglit.com).

To further understand the ability of the Math Arrow as implemented in Kyle Counts to enhance student learning, a study was conducted. This study [7] investigated whether Kyle Counts could improve addition skills and number sense among first grade children. A randomized, controlled experiment was conducted in five 1st grade classrooms to determine whether Kyle Counts improves performance on grade-appropriate tests of addition and number sense. Among their findings:

These test scores certainly suggest that children playing Kyle Counts will improve their addition skills and number sense, and that even a small increase in playing time is associated with higher outcomes.

Keep an eye out for the Math Arrow - coming to an elementary school classroom near you! In the meanwhile, download Kyle Counts ($4.99 on iTunes [5]) for a young student in your life - its best for ages 4 to 7 but can be enjoyed by somewhat older kids as well!

Related Posts (if the above topic is of interest, you might want to check these out):
8 Research Findings Supporting the Benefits of Gamification in Education
Teaching and Learning with the iPad – a 3 Year Review
15 Favorite iPad Apps As Selected By Teachers [8]

About Kelly Walsh [13]

Kelly Walsh is Chief Information Officer at The College of Westchester, in White Plains, NY, where he also teaches. In 2009, Walsh founded EmergingEdTech.com. As an education and instructional technology advocate, he frequently delivers presentations on a variety of related topics at schools and conferences across the U.S. Walsh is also an author, and online educator, regularly running Flipped Class Workshops [14] online. His eBook, the Flipped Classroom Workshop-in-a-Book is available here [15]. Kelly also writes, records, and performs original music ... stop by kwalshmusic.com [16] and have a listen!

[Disclaimer: The opinions expressed here are my own, or those of other writers, and not those of my employer. - K. Walsh]