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Educational Games & Gamification

This NYC School Integrates Games in ALL Subjects, and Kids Love it

April 12, 2016

Image Source Quest to Learn (a.k.a. Institute of Play) is an Inspiring Example of the Potential for Schools to Succeed With new Models That Make Learning Truly Engaging If you think that digital games have no place at school, or that it is too early to try them in class, think again. A school based in […]

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Beyond K-12: 8 Reasons Why Higher Education Should Adopt Gamification

February 23, 2016

Game-based Teaching Techniques Have Been Native to K-12 Forever. They can be Fun and Functional in Higher Ed too. Gamification has been part of teaching strategy in K-12 even before it was common for computers to exist in the classroom. Teachers have used games for decades to keep students engaged in the learning process, to […]

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Schools Embrace Gesture Based Learning with Interactive Play Platform from MotionMagix™

December 10, 2015

Talk About “Active Learning”! When Will Interactive Wall & Floor Systems Become More Common in our Schools? Ed Note: I welcomed this post from Anup Tapadia … I think these types of interactive systems have so much potential in education, but I see very little about these in the education or technology press and social […]

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Coding for the Common Core – Apps for Integrating Coding With Math and ELA

August 31, 2015

Image Source Dr. Leslie Suters is a faculty member in the College of Education’s Curriculum & Instruction Department at Tennessee Tech University. She will present the session “Coding for the Core: Using the iPad to Develop Computational Thinking and Mathematical Practices” at the 2015 Teaching and Learning with the iPad Conference this November in Raleigh, […]

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6 Hands-On Tools and Activities for Teaching Web Literacy

August 5, 2015

  Creative Commons Licensed Image Source Web Literacy is Essential for Today’s Learners One of the most important skills of the 21st century — web literacy — is often overlooked in the classroom. The ability to read, write and participate online is an indispensable skill for learners, but it’s curiously absent from many educators’ curricula. […]

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Gamification in K-12 Education: Brain Growth, Tenacity, & Rising to the Challenge

June 29, 2015

“I could not believe how tenacious students were. They would try and try again …” There’s still some debate about the effectiveness of game-based learning but there is now plenty of proof demonstrating the power of play. The global market for mobile games continues to grow – Newzoo predicts the mobile segment of the overall […]

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Get to Know ClassDojo – Manage and Motivate Your Class With Ease (Totally Free)

May 19, 2015

In Week 11 of the Try-a-Tool-a-Week Challenge we checked out ClassDojo. As with many of the fun free tools we’ve been checking out, the feedback has been quite positive. K-12 teachers use ClassDojo to encourage students with positive feedback, make it easy to communicate with parents, and save time! I could write more about it, […]

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Very Cool! Free Embeddable Interactives for Teaching and Learning

March 9, 2015

Fun Interactive Tools for Math, Language Arts, Science, and Social Studies that you can Embed in any Web Page! Okay, so if a picture is worth a thousand words, how many words is an animated interactive teaching and learning tool worth? A million, a trillion, a googol (yup, real world – 10 to the 100th […]

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Study Reveals Fascinating Possibilities for Video Gaming and Brain Development and Repair

February 24, 2015

Early Brain Development and Gaming: A New Study on Neurogenesis and Brain Connectivity Could a recent study by neuroscientist Simone Kühn reveal new ways of stimulating early brain development as well as a cure for the aging brain in later life? A study conducted at Max Planck Institute for Human Development and Charité University Medicine […]

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The Prodigy Math Game: Game-Based Learning for the Common Core

January 15, 2015

Gamify Common Core Math! Game-based learning is a topic we have revisited numerous times on EmergingEdTech. The implications it has on student engagement and learning are powerful and cannot be overstated. If you have not already experimented with game-based learning with your class, make 2015 the year you do! One program that is doing an […]

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