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Educational Games & Gamification

PrepFactory: Making Powerful Test Prep Available to Everyone (it’s Free)

November 28, 2016

Top Notch SAT and ACT Preparation Doesn’t Have to Cost an Arm and a Leg (in fact, it doesn’t have to cost anything!). So admittedly, test prep isn’t quite as fun a topic as some of the other things we like to cover here, but it is a reality our students must face, and one […]

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8 Techniques and Tools for Creating Lessons That Actively Engage Students

November 1, 2016

A Fresh Look at Ideas and Tools to Create Lessons & Assignments That Don’t Bore Students A couple years ago, I wrote the article 8 Engaging Ways to use Technology in the Classroom to Create Lessons That Aren’t Boring. This article offers dozens of powerful free tech tools, and ideas for using them to create […]

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5 Fun Apps to Help Younger Children with Math

October 27, 2016

A Handful of Gamified Math Apps to Make Learning Fun! It’s sometimes hard to encourage children to become interested in academics, and math seems to be one of the trickiest subjects for many. Children who learn to enjoy math during their early years of education are often likely to have an easier time as they […]

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4 Highly Rated Rubric-Assessed Web Apps to Kick Up Your Classroom & Lessons

October 13, 2016

Better Video Lessons, Curriculum Management, Classroom Management, and Review with These Awesome Free Web Apps With the school year in full swing and students settling into their routines, October is the perfect time to tryout some new instructional technologies for the classroom. With teachers in mind, we here at App Ed Review have searched our […]

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5 Ways Gamification Can Help Students Develop A Growth Mindset

October 11, 2016

Gamification allows us to enhance our knowledge and enhance our basic soft skills like multi-tasking, collaborating, creative thinking and committing to a goal. In 2002, the word gamification was coined as a way to describe the incorporation of game-thinking and game-mechanisms to solve real world problems. Companies like Duolingo, the second language learning app, turned […]

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10 Fun Web Apps, Games, for Teaching Critical Thinking Skills

June 21, 2016

Engage Students in Critical Thinking Activities With These Great Applications The most important gift that educators can give to students is the ability to think critically. Critical thinking is the ability to take information, then instead of simply memorizing it… Analyzing it Drawing Conclusions Finding Practical Applications Integrating That Information With Other Information Forming Opinions […]

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This NYC School Integrates Games in ALL Subjects, and Kids Love it

April 12, 2016

Image Source Quest to Learn (a.k.a. Institute of Play) is an Inspiring Example of the Potential for Schools to Succeed With new Models That Make Learning Truly Engaging If you think that digital games have no place at school, or that it is too early to try them in class, think again. A school based in […]

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Beyond K-12: 8 Reasons Why Higher Education Should Adopt Gamification

February 23, 2016

Game-based Teaching Techniques Have Been Native to K-12 Forever. They can be Fun and Functional in Higher Ed too. Gamification has been part of teaching strategy in K-12 even before it was common for computers to exist in the classroom. Teachers have used games for decades to keep students engaged in the learning process, to […]

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Schools Embrace Gesture Based Learning with Interactive Play Platform from MotionMagix™

December 10, 2015

Talk About “Active Learning”! When Will Interactive Wall & Floor Systems Become More Common in our Schools? Ed Note: I welcomed this post from Anup Tapadia … I think these types of interactive systems have so much potential in education, but I see very little about these in the education or technology press and social […]

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Coding for the Common Core – Apps for Integrating Coding With Math and ELA

August 31, 2015

Image Source Dr. Leslie Suters is a faculty member in the College of Education’s Curriculum & Instruction Department at Tennessee Tech University. She will present the session “Coding for the Core: Using the iPad to Develop Computational Thinking and Mathematical Practices” at the 2015 Teaching and Learning with the iPad Conference this November in Raleigh, […]

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