Educational Games & Gamification

Interactive Projection Floors – How Engaging Would These be in Your Classroom or School?

April 24, 2014

This Activity Oriented Technology Looks Particularly Interesting for Younger Students (+ Athletes and Dancers too). Just What is an “Interactive Floor Projection”? This short video shows young children experiencing an interactive floor projection. See how the displayed content reacts to the children’s movements? There you have it – a projection on the floor (or wall) […]

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Gamifying the Classroom with Minecraft – the Possibilities are Powerful and Endless!

March 25, 2014

The Popular Virtual World Game is Gaining the Attention of Educators at a Quickening Pace, and For Good Reason. Minecraft is showing up with increasing frequency in education technology related social media and blog content. The gamification of education is a hot topic, ripe with possibilities for increased engagement and learning, and Minecraft is a […]

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Collaborative Writing with BoomWriter, a Free Award-Winning App for Teaching and Learning

December 31, 2013

Students and Teachers in all Grades can Enhance Their Writing Skills as They Collaborate and Publish Stories with Boomwriter.com Serving as an effective and personalized learning tool, award-winning literacy website BoomWriter (www.boomwriter.com) is easy to use and free for teachers, allowing their students to collaborate with classmates to create and publish stories and other original […]

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Gaming Education: Are Parents, Teachers, and Schools Ready to Embrace Gaming as a Learning Tool?

December 29, 2013

With the Gamification of Education on the Rise, we Explore Some of the Hurdles That Remain for Wider Acceptance to Take Hold. Remember the early days of video gaming? Teachers lamented the existence of the accursed time-wasters and parents struggled to keep their kids’ eyes on their studies and away from those decidedly non-educational screens. […]

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Introducing Kyle Counts and the Math Arrow – An Innovative Approach to Teaching Number Skills

August 1, 2013

iPad App Utilizes a Unique Approach to Teaching Early Math Skills that Schools are Starting to Embrace. The Math Arrow is a patented teaching construct developed by Todd Buchholz, former White House Director of Economic Policy (under George HW Bush), and winner of the Allyn Young Teaching Prize at Harvard University. Buchholz is also a […]

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8 Great Online Resources for ESL/EFL Teachers

July 11, 2013

A selection of Internet tools that can be highly useful to teachers of English as a second (or foreign) language. The ever-growing Web has caused the availability of resources for teachers of English as a foreign language to skyrocket over the last several years. Whether you teach in a virtual or traditional classroom, chances are […]

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The Evolving use of Badges in Education

June 12, 2013

Rewards as a Way to Motivate Students to Learn Today’s schools commonly use grade-based evaluations where students get rewarded for the knowledge they gain. Students are evaluated and rewarded with grades and sometimes other types of rewards, for tasks such as projects, behavior, skills, and taking tests. Evaluations are one way to reward learning. The […]

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Salman Khan’s Inspiring One World Schoolhouse

May 19, 2013

A look at how the Khan Academy came to be, and powerful ideas that can truly change education. I am currently reading Sal Khan’s book The One World Schoolhouse: Education Reimagined and it didn’t take very long to come to feel strongly that this book should be required reading for educators everywhere. I’ve been a […]

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Moby Max is a Proven Adaptive Learning Toolset with Differentiated Curriculum for K-8 Students

May 5, 2013

Moby Max adds individualized, adaptive learning for writing, reading, and language skills to its powerful math skills platform. As you might imagine, EmergingEdTech receives an endless stream of requests to write about education and instruction oriented software products and services. One of the first things I look for when considering these submissions is what teachers […]

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8 Research Findings Supporting the Benefits of Gamification in Education

December 5, 2012

There are myriad ways in which “gamification” can play a positive role in the educational setting. On Sunday, Tess Pajaron sent me a great article from Open Colleges about “The Virtues of Daydreaming And 30 Other Surprising (And Controversial) Research Findings About How Students Learn”. One thing that really struck me about this article is […]

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